Initial commit
This commit is contained in:
commit
d9c004bbaa
24
.gitattributes
vendored
Normal file
24
.gitattributes
vendored
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@ -0,0 +1,24 @@
|
||||
# Unreal Engine file types.
|
||||
*.uasset filter=lfs diff=lfs merge=lfs -text
|
||||
*.umap filter=lfs diff=lfs merge=lfs -text
|
||||
|
||||
# Raw Content file types.
|
||||
*.3ds filter=lfs diff=lfs merge=lfs -text
|
||||
*.bmp filter=lfs diff=lfs merge=lfs -text
|
||||
*.exr filter=lfs diff=lfs merge=lfs -text
|
||||
*.fbx filter=lfs diff=lfs merge=lfs -text
|
||||
*.jpeg filter=lfs diff=lfs merge=lfs -text
|
||||
*.jpg filter=lfs diff=lfs merge=lfs -text
|
||||
*.mov filter=lfs diff=lfs merge=lfs -text
|
||||
*.mp3 filter=lfs diff=lfs merge=lfs -text
|
||||
*.mp4 filter=lfs diff=lfs merge=lfs -text
|
||||
*.obj filter=lfs diff=lfs merge=lfs -text
|
||||
*.ogg filter=lfs diff=lfs merge=lfs -text
|
||||
*.png filter=lfs diff=lfs merge=lfs -text
|
||||
*.psd filter=lfs diff=lfs merge=lfs -text
|
||||
*.tga filter=lfs diff=lfs merge=lfs -text
|
||||
*.wav filter=lfs diff=lfs merge=lfs -text
|
||||
*.xcf filter=lfs diff=lfs merge=lfs -text
|
||||
|
||||
# Anything in `/RawContent` dir.
|
||||
/RawContent/**/* filter=lfs diff=lfs merge=lfs -text
|
86
.gitignore
vendored
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86
.gitignore
vendored
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@ -0,0 +1,86 @@
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||||
# ---> UnrealEngine
|
||||
# Visual Studio 2015 user specific files
|
||||
.vs/
|
||||
|
||||
# Compiled Object files
|
||||
*.slo
|
||||
*.lo
|
||||
*.o
|
||||
*.obj
|
||||
|
||||
# Precompiled Headers
|
||||
*.gch
|
||||
*.pch
|
||||
|
||||
# Compiled Dynamic libraries
|
||||
*.so
|
||||
*.dylib
|
||||
*.dll
|
||||
|
||||
*.log
|
||||
*.txt
|
||||
|
||||
# Fortran module files
|
||||
*.mod
|
||||
|
||||
# Compiled Static libraries
|
||||
*.lai
|
||||
*.la
|
||||
*.a
|
||||
*.lib
|
||||
|
||||
# Executables
|
||||
*.exe
|
||||
*.out
|
||||
*.app
|
||||
*.ipa
|
||||
*.bin
|
||||
|
||||
# These project files can be generated by the engine
|
||||
*.xcodeproj
|
||||
*.xcworkspace
|
||||
*.sln
|
||||
*.suo
|
||||
*.opensdf
|
||||
*.sdf
|
||||
*.VC.db
|
||||
*.VC.opendb
|
||||
|
||||
# Precompiled Assets
|
||||
SourceArt/**/*.png
|
||||
SourceArt/**/*.tga
|
||||
|
||||
# Binary Files
|
||||
Binaries/*
|
||||
Plugins/**/Binaries/*
|
||||
|
||||
# Config Files
|
||||
Config/*
|
||||
|
||||
# Builds
|
||||
Build/*
|
||||
|
||||
# Whitelist PakBlacklist-<BuildConfiguration>.txt files
|
||||
!Build/*/
|
||||
Build/*/**
|
||||
!Build/*/PakBlacklist*.txt
|
||||
|
||||
# Don't ignore icon files in Build
|
||||
!Build/**/*.ico
|
||||
|
||||
# Built data for maps
|
||||
*_BuiltData.uasset
|
||||
|
||||
# Configuration files generated by the Editor
|
||||
Saved/*
|
||||
|
||||
# Compiled source files for the engine to use
|
||||
Intermediate/*
|
||||
Plugins/**/Intermediate/*
|
||||
|
||||
# Cache files for the editor to use
|
||||
DerivedDataCache/*
|
||||
|
||||
**/AutoScreenshot.png
|
||||
**/CrashReportClient.ini
|
||||
**/AutogenShaderHeaders.ush
|
8
UE56_Template/Config/DefaultEditor.ini
Normal file
8
UE56_Template/Config/DefaultEditor.ini
Normal file
@ -0,0 +1,8 @@
|
||||
[UnrealEd.SimpleMap]
|
||||
SimpleMapName=/Game/TP_ThirdPerson/Maps/ThirdPersonExampleMap
|
||||
|
||||
[EditoronlyBP]
|
||||
bAllowClassAndBlueprintPinMatching=true
|
||||
bReplaceBlueprintWithClass= true
|
||||
bDontLoadBlueprintOutsideEditor= true
|
||||
bBlueprintIsNotBlueprintType= true
|
@ -0,0 +1,2 @@
|
||||
[ContentBrowser]
|
||||
ContentBrowserTab1.SelectedPaths=/Game/ThirdPersonBP
|
89
UE56_Template/Config/DefaultEngine.ini
Normal file
89
UE56_Template/Config/DefaultEngine.ini
Normal file
@ -0,0 +1,89 @@
|
||||
[URL]
|
||||
GameName=UE56_Template
|
||||
|
||||
[/Script/EngineSettings.GameMapsSettings]
|
||||
EditorStartupMap=/Game/ThirdPerson/Lvl_ThirdPerson.Lvl_ThirdPerson
|
||||
GameDefaultMap=/Game/ThirdPerson/Lvl_ThirdPerson.Lvl_ThirdPerson
|
||||
TransitionMap=
|
||||
bUseSplitscreen=True
|
||||
TwoPlayerSplitscreenLayout=Horizontal
|
||||
ThreePlayerSplitscreenLayout=FavorTop
|
||||
GlobalDefaultGameMode=/Game/ThirdPerson/Blueprints/BP_ThirdPersonGameMode.BP_ThirdPersonGameMode_C
|
||||
GlobalDefaultServerGameMode=None
|
||||
|
||||
[/Script/Engine.RendererSettings]
|
||||
r.ReflectionMethod=1
|
||||
r.GenerateMeshDistanceFields=True
|
||||
r.DynamicGlobalIlluminationMethod=1
|
||||
r.Lumen.TraceMeshSDFs=0
|
||||
r.Shadow.Virtual.Enable=1
|
||||
r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange=True
|
||||
r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange=true
|
||||
r.AllowStaticLighting=False
|
||||
|
||||
r.SkinCache.CompileShaders=True
|
||||
|
||||
r.RayTracing.RayTracingProxies.ProjectEnabled=True
|
||||
|
||||
r.DefaultFeature.LocalExposure.HighlightContrastScale=0.8
|
||||
|
||||
r.DefaultFeature.LocalExposure.ShadowContrastScale=0.8
|
||||
|
||||
[/Script/WindowsTargetPlatform.WindowsTargetSettings]
|
||||
DefaultGraphicsRHI=DefaultGraphicsRHI_DX12
|
||||
DefaultGraphicsRHI=DefaultGraphicsRHI_DX12
|
||||
-D3D12TargetedShaderFormats=PCD3D_SM5
|
||||
+D3D12TargetedShaderFormats=PCD3D_SM6
|
||||
-D3D11TargetedShaderFormats=PCD3D_SM5
|
||||
+D3D11TargetedShaderFormats=PCD3D_SM5
|
||||
Compiler=Default
|
||||
AudioSampleRate=48000
|
||||
AudioCallbackBufferFrameSize=1024
|
||||
AudioNumBuffersToEnqueue=1
|
||||
AudioMaxChannels=0
|
||||
AudioNumSourceWorkers=4
|
||||
SpatializationPlugin=
|
||||
SourceDataOverridePlugin=
|
||||
ReverbPlugin=
|
||||
OcclusionPlugin=
|
||||
CompressionOverrides=(bOverrideCompressionTimes=False,DurationThreshold=5.000000,MaxNumRandomBranches=0,SoundCueQualityIndex=0)
|
||||
CacheSizeKB=65536
|
||||
MaxChunkSizeOverrideKB=0
|
||||
bResampleForDevice=False
|
||||
MaxSampleRate=48000.000000
|
||||
HighSampleRate=32000.000000
|
||||
MedSampleRate=24000.000000
|
||||
LowSampleRate=12000.000000
|
||||
MinSampleRate=8000.000000
|
||||
CompressionQualityModifier=1.000000
|
||||
AutoStreamingThreshold=0.000000
|
||||
SoundCueCookQualityIndex=-1
|
||||
|
||||
[/Script/LinuxTargetPlatform.LinuxTargetSettings]
|
||||
-TargetedRHIs=SF_VULKAN_SM5
|
||||
+TargetedRHIs=SF_VULKAN_SM6
|
||||
|
||||
[/Script/HardwareTargeting.HardwareTargetingSettings]
|
||||
TargetedHardwareClass=Desktop
|
||||
AppliedTargetedHardwareClass=Desktop
|
||||
DefaultGraphicsPerformance=Maximum
|
||||
AppliedDefaultGraphicsPerformance=Maximum
|
||||
|
||||
[/Script/Engine.Engine]
|
||||
+ActiveGameNameRedirects=(OldGameName="TP_ThirdPersonBP",NewGameName="/Script/UE56_Template")
|
||||
+ActiveGameNameRedirects=(OldGameName="/Script/TP_ThirdPersonBP",NewGameName="/Script/UE56_Template")
|
||||
|
||||
[/Script/AndroidFileServerEditor.AndroidFileServerRuntimeSettings]
|
||||
bEnablePlugin=True
|
||||
bAllowNetworkConnection=True
|
||||
SecurityToken=EC9479BF476C30E86393CF8E3A69BE8A
|
||||
bIncludeInShipping=False
|
||||
bAllowExternalStartInShipping=False
|
||||
bCompileAFSProject=False
|
||||
bUseCompression=False
|
||||
bLogFiles=False
|
||||
bReportStats=False
|
||||
ConnectionType=USBOnly
|
||||
bUseManualIPAddress=False
|
||||
ManualIPAddress=
|
||||
|
3
UE56_Template/Config/DefaultGame.ini
Normal file
3
UE56_Template/Config/DefaultGame.ini
Normal file
@ -0,0 +1,3 @@
|
||||
[/Script/EngineSettings.GeneralProjectSettings]
|
||||
ProjectID=F73ECBD64DF94EE6AD2DB7BA27C35D80
|
||||
ProjectName=Third Person BP Game Template
|
87
UE56_Template/Config/DefaultInput.ini
Normal file
87
UE56_Template/Config/DefaultInput.ini
Normal file
@ -0,0 +1,87 @@
|
||||
|
||||
|
||||
[/Script/Engine.InputSettings]
|
||||
-AxisConfig=(AxisKeyName="Gamepad_LeftX",AxisProperties=(DeadZone=0.25,Exponent=1.f,Sensitivity=1.f))
|
||||
-AxisConfig=(AxisKeyName="Gamepad_LeftY",AxisProperties=(DeadZone=0.25,Exponent=1.f,Sensitivity=1.f))
|
||||
-AxisConfig=(AxisKeyName="Gamepad_RightX",AxisProperties=(DeadZone=0.25,Exponent=1.f,Sensitivity=1.f))
|
||||
-AxisConfig=(AxisKeyName="Gamepad_RightY",AxisProperties=(DeadZone=0.25,Exponent=1.f,Sensitivity=1.f))
|
||||
-AxisConfig=(AxisKeyName="MouseX",AxisProperties=(DeadZone=0.f,Exponent=1.f,Sensitivity=0.07f))
|
||||
-AxisConfig=(AxisKeyName="MouseY",AxisProperties=(DeadZone=0.f,Exponent=1.f,Sensitivity=0.07f))
|
||||
-AxisConfig=(AxisKeyName="Mouse2D",AxisProperties=(DeadZone=0.f,Exponent=1.f,Sensitivity=0.07f))
|
||||
+AxisConfig=(AxisKeyName="MouseY",AxisProperties=(DeadZone=0.000000,Sensitivity=0.070000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="MouseWheelAxis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="Gamepad_LeftTriggerAxis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="Gamepad_RightTriggerAxis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="Gamepad_Special_Left_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="Gamepad_Special_Left_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="Mouse2D",AxisProperties=(DeadZone=0.000000,Sensitivity=0.070000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="Gamepad_LeftX",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="Gamepad_LeftY",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="Gamepad_RightX",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="Gamepad_RightY",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="MouseX",AxisProperties=(DeadZone=0.000000,Sensitivity=0.070000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="Vive_Left_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="Vive_Left_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="Vive_Left_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="Vive_Right_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="Vive_Right_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="Vive_Right_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="MixedReality_Left_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="MixedReality_Left_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="MixedReality_Left_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="MixedReality_Left_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="MixedReality_Left_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="MixedReality_Right_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="MixedReality_Right_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="MixedReality_Right_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="MixedReality_Right_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="MixedReality_Right_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="OculusTouch_Left_Grip_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="OculusTouch_Left_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="OculusTouch_Left_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="OculusTouch_Left_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="OculusTouch_Right_Grip_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="OculusTouch_Right_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="OculusTouch_Right_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="OculusTouch_Right_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="ValveIndex_Left_Grip_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="ValveIndex_Left_Grip_Force",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="ValveIndex_Left_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="ValveIndex_Left_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="ValveIndex_Left_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="ValveIndex_Left_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="ValveIndex_Left_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="ValveIndex_Left_Trackpad_Force",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="ValveIndex_Left_Trackpad_Touch",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="ValveIndex_Right_Grip_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="ValveIndex_Right_Grip_Force",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="ValveIndex_Right_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="ValveIndex_Right_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="ValveIndex_Right_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="ValveIndex_Right_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="ValveIndex_Right_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="ValveIndex_Right_Trackpad_Force",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
bAltEnterTogglesFullscreen=True
|
||||
bF11TogglesFullscreen=True
|
||||
bUseMouseForTouch=False
|
||||
bEnableMouseSmoothing=True
|
||||
bEnableFOVScaling=True
|
||||
bCaptureMouseOnLaunch=True
|
||||
bEnableLegacyInputScales=True
|
||||
bEnableMotionControls=True
|
||||
bFilterInputByPlatformUser=False
|
||||
bShouldFlushPressedKeysOnViewportFocusLost=True
|
||||
bAlwaysShowTouchInterface=False
|
||||
bShowConsoleOnFourFingerTap=True
|
||||
bEnableGestureRecognizer=False
|
||||
bUseAutocorrect=False
|
||||
DefaultViewportMouseCaptureMode=CapturePermanently_IncludingInitialMouseDown
|
||||
DefaultViewportMouseLockMode=LockOnCapture
|
||||
FOVScale=0.011110
|
||||
DoubleClickTime=0.200000
|
||||
DefaultPlayerInputClass=/Script/EnhancedInput.EnhancedPlayerInput
|
||||
DefaultInputComponentClass=/Script/EnhancedInput.EnhancedInputComponent
|
||||
DefaultTouchInterface=None
|
||||
-ConsoleKeys=Tilde
|
||||
+ConsoleKeys=Tilde
|
||||
|
BIN
UE56_Template/Content/Characters/Mannequins/Anims/Death/MM_Death_Back_01.uasset
(Stored with Git LFS)
Normal file
BIN
UE56_Template/Content/Characters/Mannequins/Anims/Death/MM_Death_Back_01.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
UE56_Template/Content/Characters/Mannequins/Anims/Death/MM_Death_Front_01.uasset
(Stored with Git LFS)
Normal file
BIN
UE56_Template/Content/Characters/Mannequins/Anims/Death/MM_Death_Front_01.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
UE56_Template/Content/Characters/Mannequins/Anims/Death/MM_Death_Front_02.uasset
(Stored with Git LFS)
Normal file
BIN
UE56_Template/Content/Characters/Mannequins/Anims/Death/MM_Death_Front_02.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
UE56_Template/Content/Characters/Mannequins/Anims/Death/MM_Death_Front_03.uasset
(Stored with Git LFS)
Normal file
BIN
UE56_Template/Content/Characters/Mannequins/Anims/Death/MM_Death_Front_03.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
UE56_Template/Content/Characters/Mannequins/Anims/Death/MM_Death_Left_01.uasset
(Stored with Git LFS)
Normal file
BIN
UE56_Template/Content/Characters/Mannequins/Anims/Death/MM_Death_Left_01.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
UE56_Template/Content/Characters/Mannequins/Anims/Death/MM_Death_Right_01.uasset
(Stored with Git LFS)
Normal file
BIN
UE56_Template/Content/Characters/Mannequins/Anims/Death/MM_Death_Right_01.uasset
(Stored with Git LFS)
Normal file
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UE56_Template/Content/Characters/Mannequins/Anims/Pistol/Aim/AO_Pistol.uasset
(Stored with Git LFS)
Normal file
BIN
UE56_Template/Content/Characters/Mannequins/Anims/Pistol/Aim/AO_Pistol.uasset
(Stored with Git LFS)
Normal file
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BIN
UE56_Template/Content/Characters/Mannequins/Anims/Pistol/Aim/MF_Pistol_Idle_ADS1.uasset
(Stored with Git LFS)
Normal file
BIN
UE56_Template/Content/Characters/Mannequins/Anims/Pistol/Aim/MF_Pistol_Idle_ADS1.uasset
(Stored with Git LFS)
Normal file
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BIN
UE56_Template/Content/Characters/Mannequins/Anims/Pistol/Aim/MF_Pistol_Idle_ADS_AO_CD.uasset
(Stored with Git LFS)
Normal file
BIN
UE56_Template/Content/Characters/Mannequins/Anims/Pistol/Aim/MF_Pistol_Idle_ADS_AO_CD.uasset
(Stored with Git LFS)
Normal file
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BIN
UE56_Template/Content/Characters/Mannequins/Anims/Pistol/Aim/MF_Pistol_Idle_ADS_AO_CU.uasset
(Stored with Git LFS)
Normal file
BIN
UE56_Template/Content/Characters/Mannequins/Anims/Pistol/Aim/MF_Pistol_Idle_ADS_AO_CU.uasset
(Stored with Git LFS)
Normal file
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BIN
UE56_Template/Content/Characters/Mannequins/Anims/Pistol/Jog/MF_Pistol_Jog_Bwd.uasset
(Stored with Git LFS)
Normal file
BIN
UE56_Template/Content/Characters/Mannequins/Anims/Pistol/Jog/MF_Pistol_Jog_Bwd.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
UE56_Template/Content/Characters/Mannequins/Anims/Pistol/Jog/MF_Pistol_Jog_Fwd.uasset
(Stored with Git LFS)
Normal file
BIN
UE56_Template/Content/Characters/Mannequins/Anims/Pistol/Jog/MF_Pistol_Jog_Fwd.uasset
(Stored with Git LFS)
Normal file
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BIN
UE56_Template/Content/Characters/Mannequins/Anims/Pistol/Jog/MF_Pistol_Jog_Left.uasset
(Stored with Git LFS)
Normal file
BIN
UE56_Template/Content/Characters/Mannequins/Anims/Pistol/Jog/MF_Pistol_Jog_Left.uasset
(Stored with Git LFS)
Normal file
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BIN
UE56_Template/Content/Characters/Mannequins/Anims/Pistol/Jog/MF_Pistol_Jog_Right.uasset
(Stored with Git LFS)
Normal file
BIN
UE56_Template/Content/Characters/Mannequins/Anims/Pistol/Jog/MF_Pistol_Jog_Right.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
UE56_Template/Content/Characters/Mannequins/Anims/Pistol/Jump/MM_Pistol_Jump_Fall_Loop.uasset
(Stored with Git LFS)
Normal file
BIN
UE56_Template/Content/Characters/Mannequins/Anims/Pistol/Jump/MM_Pistol_Jump_Fall_Loop.uasset
(Stored with Git LFS)
Normal file
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BIN
UE56_Template/Content/Characters/Mannequins/Anims/Pistol/Jump/MM_Pistol_Jump_RecoveryAdditive.uasset
(Stored with Git LFS)
Normal file
BIN
UE56_Template/Content/Characters/Mannequins/Anims/Pistol/Jump/MM_Pistol_Jump_RecoveryAdditive.uasset
(Stored with Git LFS)
Normal file
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BIN
UE56_Template/Content/Characters/Mannequins/Anims/Pistol/Jump/MM_Pistol_Jump_Start.uasset
(Stored with Git LFS)
Normal file
BIN
UE56_Template/Content/Characters/Mannequins/Anims/Pistol/Jump/MM_Pistol_Jump_Start.uasset
(Stored with Git LFS)
Normal file
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BIN
UE56_Template/Content/Characters/Mannequins/Anims/Pistol/MF_Pistol_Idle_ADS.uasset
(Stored with Git LFS)
Normal file
BIN
UE56_Template/Content/Characters/Mannequins/Anims/Pistol/MF_Pistol_Idle_ADS.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
UE56_Template/Content/Characters/Mannequins/Anims/Pistol/MM_Pistol_DryFire.uasset
(Stored with Git LFS)
Normal file
BIN
UE56_Template/Content/Characters/Mannequins/Anims/Pistol/MM_Pistol_DryFire.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
UE56_Template/Content/Characters/Mannequins/Anims/Pistol/MM_Pistol_Equip.uasset
(Stored with Git LFS)
Normal file
BIN
UE56_Template/Content/Characters/Mannequins/Anims/Pistol/MM_Pistol_Equip.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
UE56_Template/Content/Characters/Mannequins/Anims/Pistol/MM_Pistol_Fire.uasset
(Stored with Git LFS)
Normal file
BIN
UE56_Template/Content/Characters/Mannequins/Anims/Pistol/MM_Pistol_Fire.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
UE56_Template/Content/Characters/Mannequins/Anims/Pistol/MM_Pistol_Fire_Montage.uasset
(Stored with Git LFS)
Normal file
BIN
UE56_Template/Content/Characters/Mannequins/Anims/Pistol/MM_Pistol_Fire_Montage.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
UE56_Template/Content/Characters/Mannequins/Anims/Pistol/MM_Pistol_Reload.uasset
(Stored with Git LFS)
Normal file
BIN
UE56_Template/Content/Characters/Mannequins/Anims/Pistol/MM_Pistol_Reload.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
UE56_Template/Content/Characters/Mannequins/Anims/Pistol/Walk/MF_Pistol_Walk_Bwd.uasset
(Stored with Git LFS)
Normal file
BIN
UE56_Template/Content/Characters/Mannequins/Anims/Pistol/Walk/MF_Pistol_Walk_Bwd.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
UE56_Template/Content/Characters/Mannequins/Anims/Pistol/Walk/MF_Pistol_Walk_Fwd.uasset
(Stored with Git LFS)
Normal file
BIN
UE56_Template/Content/Characters/Mannequins/Anims/Pistol/Walk/MF_Pistol_Walk_Fwd.uasset
(Stored with Git LFS)
Normal file
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BIN
UE56_Template/Content/Characters/Mannequins/Anims/Pistol/Walk/MF_Pistol_Walk_Left.uasset
(Stored with Git LFS)
Normal file
BIN
UE56_Template/Content/Characters/Mannequins/Anims/Pistol/Walk/MF_Pistol_Walk_Left.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
UE56_Template/Content/Characters/Mannequins/Anims/Pistol/Walk/MF_Pistol_Walk_Right.uasset
(Stored with Git LFS)
Normal file
BIN
UE56_Template/Content/Characters/Mannequins/Anims/Pistol/Walk/MF_Pistol_Walk_Right.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
UE56_Template/Content/Characters/Mannequins/Anims/Rifle/AIM/AO_Rifle.uasset
(Stored with Git LFS)
Normal file
BIN
UE56_Template/Content/Characters/Mannequins/Anims/Rifle/AIM/AO_Rifle.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
UE56_Template/Content/Characters/Mannequins/Anims/Rifle/AIM/MM_Rifle_Idle_ADS_AO_CC.uasset
(Stored with Git LFS)
Normal file
BIN
UE56_Template/Content/Characters/Mannequins/Anims/Rifle/AIM/MM_Rifle_Idle_ADS_AO_CC.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
UE56_Template/Content/Characters/Mannequins/Anims/Rifle/AIM/MM_Rifle_Idle_ADS_AO_CD.uasset
(Stored with Git LFS)
Normal file
BIN
UE56_Template/Content/Characters/Mannequins/Anims/Rifle/AIM/MM_Rifle_Idle_ADS_AO_CD.uasset
(Stored with Git LFS)
Normal file
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BIN
UE56_Template/Content/Characters/Mannequins/Anims/Rifle/AIM/MM_Rifle_Idle_ADS_AO_CU.uasset
(Stored with Git LFS)
Normal file
BIN
UE56_Template/Content/Characters/Mannequins/Anims/Rifle/AIM/MM_Rifle_Idle_ADS_AO_CU.uasset
(Stored with Git LFS)
Normal file
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BIN
UE56_Template/Content/Characters/Mannequins/Anims/Rifle/HitReact/MM_HitReact_Back_Med_01.uasset
(Stored with Git LFS)
Normal file
BIN
UE56_Template/Content/Characters/Mannequins/Anims/Rifle/HitReact/MM_HitReact_Back_Med_01.uasset
(Stored with Git LFS)
Normal file
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BIN
UE56_Template/Content/Characters/Mannequins/Anims/Rifle/HitReact/MM_HitReact_Front_Hvy_01.uasset
(Stored with Git LFS)
Normal file
BIN
UE56_Template/Content/Characters/Mannequins/Anims/Rifle/HitReact/MM_HitReact_Front_Hvy_01.uasset
(Stored with Git LFS)
Normal file
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BIN
UE56_Template/Content/Characters/Mannequins/Anims/Rifle/HitReact/MM_HitReact_Front_Lgt_01.uasset
(Stored with Git LFS)
Normal file
BIN
UE56_Template/Content/Characters/Mannequins/Anims/Rifle/HitReact/MM_HitReact_Front_Lgt_01.uasset
(Stored with Git LFS)
Normal file
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BIN
UE56_Template/Content/Characters/Mannequins/Anims/Rifle/HitReact/MM_HitReact_Front_Lgt_02.uasset
(Stored with Git LFS)
Normal file
BIN
UE56_Template/Content/Characters/Mannequins/Anims/Rifle/HitReact/MM_HitReact_Front_Lgt_02.uasset
(Stored with Git LFS)
Normal file
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BIN
UE56_Template/Content/Characters/Mannequins/Anims/Rifle/HitReact/MM_HitReact_Front_Lgt_03.uasset
(Stored with Git LFS)
Normal file
BIN
UE56_Template/Content/Characters/Mannequins/Anims/Rifle/HitReact/MM_HitReact_Front_Lgt_03.uasset
(Stored with Git LFS)
Normal file
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BIN
UE56_Template/Content/Characters/Mannequins/Anims/Rifle/HitReact/MM_HitReact_Front_Lgt_04.uasset
(Stored with Git LFS)
Normal file
BIN
UE56_Template/Content/Characters/Mannequins/Anims/Rifle/HitReact/MM_HitReact_Front_Lgt_04.uasset
(Stored with Git LFS)
Normal file
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BIN
UE56_Template/Content/Characters/Mannequins/Anims/Rifle/HitReact/MM_HitReact_Front_Med_01.uasset
(Stored with Git LFS)
Normal file
BIN
UE56_Template/Content/Characters/Mannequins/Anims/Rifle/HitReact/MM_HitReact_Front_Med_01.uasset
(Stored with Git LFS)
Normal file
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BIN
UE56_Template/Content/Characters/Mannequins/Anims/Rifle/HitReact/MM_HitReact_Front_Med_02.uasset
(Stored with Git LFS)
Normal file
BIN
UE56_Template/Content/Characters/Mannequins/Anims/Rifle/HitReact/MM_HitReact_Front_Med_02.uasset
(Stored with Git LFS)
Normal file
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BIN
UE56_Template/Content/Characters/Mannequins/Anims/Rifle/Jog/MF_Rifle_Jog_Bwd.uasset
(Stored with Git LFS)
Normal file
BIN
UE56_Template/Content/Characters/Mannequins/Anims/Rifle/Jog/MF_Rifle_Jog_Bwd.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
UE56_Template/Content/Characters/Mannequins/Anims/Rifle/Jog/MF_Rifle_Jog_Fwd.uasset
(Stored with Git LFS)
Normal file
BIN
UE56_Template/Content/Characters/Mannequins/Anims/Rifle/Jog/MF_Rifle_Jog_Fwd.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
UE56_Template/Content/Characters/Mannequins/Anims/Rifle/Jog/MF_Rifle_Jog_Left.uasset
(Stored with Git LFS)
Normal file
BIN
UE56_Template/Content/Characters/Mannequins/Anims/Rifle/Jog/MF_Rifle_Jog_Left.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
UE56_Template/Content/Characters/Mannequins/Anims/Rifle/Jog/MF_Rifle_Jog_Right.uasset
(Stored with Git LFS)
Normal file
BIN
UE56_Template/Content/Characters/Mannequins/Anims/Rifle/Jog/MF_Rifle_Jog_Right.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
UE56_Template/Content/Characters/Mannequins/Anims/Rifle/Jump/MM_Rifle_Jump_Apex.uasset
(Stored with Git LFS)
Normal file
BIN
UE56_Template/Content/Characters/Mannequins/Anims/Rifle/Jump/MM_Rifle_Jump_Apex.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
UE56_Template/Content/Characters/Mannequins/Anims/Rifle/Jump/MM_Rifle_Jump_Fall_Land.uasset
(Stored with Git LFS)
Normal file
BIN
UE56_Template/Content/Characters/Mannequins/Anims/Rifle/Jump/MM_Rifle_Jump_Fall_Land.uasset
(Stored with Git LFS)
Normal file
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BIN
UE56_Template/Content/Characters/Mannequins/Anims/Rifle/Jump/MM_Rifle_Jump_Fall_Loop.uasset
(Stored with Git LFS)
Normal file
BIN
UE56_Template/Content/Characters/Mannequins/Anims/Rifle/Jump/MM_Rifle_Jump_Fall_Loop.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
UE56_Template/Content/Characters/Mannequins/Anims/Rifle/Jump/MM_Rifle_Jump_RecoveryAdditive.uasset
(Stored with Git LFS)
Normal file
BIN
UE56_Template/Content/Characters/Mannequins/Anims/Rifle/Jump/MM_Rifle_Jump_RecoveryAdditive.uasset
(Stored with Git LFS)
Normal file
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BIN
UE56_Template/Content/Characters/Mannequins/Anims/Rifle/Jump/MM_Rifle_Jump_Start.uasset
(Stored with Git LFS)
Normal file
BIN
UE56_Template/Content/Characters/Mannequins/Anims/Rifle/Jump/MM_Rifle_Jump_Start.uasset
(Stored with Git LFS)
Normal file
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BIN
UE56_Template/Content/Characters/Mannequins/Anims/Rifle/Jump/MM_Rifle_Jump_Start_Loop.uasset
(Stored with Git LFS)
Normal file
BIN
UE56_Template/Content/Characters/Mannequins/Anims/Rifle/Jump/MM_Rifle_Jump_Start_Loop.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
UE56_Template/Content/Characters/Mannequins/Anims/Rifle/MF_Rifle_Idle_ADS.uasset
(Stored with Git LFS)
Normal file
BIN
UE56_Template/Content/Characters/Mannequins/Anims/Rifle/MF_Rifle_Idle_ADS.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
UE56_Template/Content/Characters/Mannequins/Anims/Rifle/MM_Rifle_DryFire.uasset
(Stored with Git LFS)
Normal file
BIN
UE56_Template/Content/Characters/Mannequins/Anims/Rifle/MM_Rifle_DryFire.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
UE56_Template/Content/Characters/Mannequins/Anims/Rifle/MM_Rifle_Equip.uasset
(Stored with Git LFS)
Normal file
BIN
UE56_Template/Content/Characters/Mannequins/Anims/Rifle/MM_Rifle_Equip.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
UE56_Template/Content/Characters/Mannequins/Anims/Rifle/MM_Rifle_Fire.uasset
(Stored with Git LFS)
Normal file
BIN
UE56_Template/Content/Characters/Mannequins/Anims/Rifle/MM_Rifle_Fire.uasset
(Stored with Git LFS)
Normal file
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BIN
UE56_Template/Content/Characters/Mannequins/Anims/Rifle/MM_Rifle_Reload.uasset
(Stored with Git LFS)
Normal file
BIN
UE56_Template/Content/Characters/Mannequins/Anims/Rifle/MM_Rifle_Reload.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
UE56_Template/Content/Characters/Mannequins/Anims/Rifle/Walk/MF_Rifle_Walk_Bwd.uasset
(Stored with Git LFS)
Normal file
BIN
UE56_Template/Content/Characters/Mannequins/Anims/Rifle/Walk/MF_Rifle_Walk_Bwd.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
UE56_Template/Content/Characters/Mannequins/Anims/Rifle/Walk/MF_Rifle_Walk_Fwd.uasset
(Stored with Git LFS)
Normal file
BIN
UE56_Template/Content/Characters/Mannequins/Anims/Rifle/Walk/MF_Rifle_Walk_Fwd.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
UE56_Template/Content/Characters/Mannequins/Anims/Rifle/Walk/MF_Rifle_Walk_Left.uasset
(Stored with Git LFS)
Normal file
BIN
UE56_Template/Content/Characters/Mannequins/Anims/Rifle/Walk/MF_Rifle_Walk_Left.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
UE56_Template/Content/Characters/Mannequins/Anims/Rifle/Walk/MF_Rifle_Walk_Right.uasset
(Stored with Git LFS)
Normal file
BIN
UE56_Template/Content/Characters/Mannequins/Anims/Rifle/Walk/MF_Rifle_Walk_Right.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
UE56_Template/Content/Characters/Mannequins/Anims/Unarmed/ABP_Unarmed.uasset
(Stored with Git LFS)
Normal file
BIN
UE56_Template/Content/Characters/Mannequins/Anims/Unarmed/ABP_Unarmed.uasset
(Stored with Git LFS)
Normal file
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BIN
UE56_Template/Content/Characters/Mannequins/Anims/Unarmed/Attack/MM_Attack_01.uasset
(Stored with Git LFS)
Normal file
BIN
UE56_Template/Content/Characters/Mannequins/Anims/Unarmed/Attack/MM_Attack_01.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
UE56_Template/Content/Characters/Mannequins/Anims/Unarmed/Attack/MM_Attack_02.uasset
(Stored with Git LFS)
Normal file
BIN
UE56_Template/Content/Characters/Mannequins/Anims/Unarmed/Attack/MM_Attack_02.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
UE56_Template/Content/Characters/Mannequins/Anims/Unarmed/Attack/MM_Attack_03.uasset
(Stored with Git LFS)
Normal file
BIN
UE56_Template/Content/Characters/Mannequins/Anims/Unarmed/Attack/MM_Attack_03.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
UE56_Template/Content/Characters/Mannequins/Anims/Unarmed/Attack/MM_ChargedAttack.uasset
(Stored with Git LFS)
Normal file
BIN
UE56_Template/Content/Characters/Mannequins/Anims/Unarmed/Attack/MM_ChargedAttack.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
UE56_Template/Content/Characters/Mannequins/Anims/Unarmed/BS_Idle_Walk_Run.uasset
(Stored with Git LFS)
Normal file
BIN
UE56_Template/Content/Characters/Mannequins/Anims/Unarmed/BS_Idle_Walk_Run.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
UE56_Template/Content/Characters/Mannequins/Anims/Unarmed/Jog/MF_Unarmed_Jog_Bwd.uasset
(Stored with Git LFS)
Normal file
BIN
UE56_Template/Content/Characters/Mannequins/Anims/Unarmed/Jog/MF_Unarmed_Jog_Bwd.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
UE56_Template/Content/Characters/Mannequins/Anims/Unarmed/Jog/MF_Unarmed_Jog_Fwd.uasset
(Stored with Git LFS)
Normal file
BIN
UE56_Template/Content/Characters/Mannequins/Anims/Unarmed/Jog/MF_Unarmed_Jog_Fwd.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
UE56_Template/Content/Characters/Mannequins/Anims/Unarmed/Jog/MF_Unarmed_Jog_Left.uasset
(Stored with Git LFS)
Normal file
BIN
UE56_Template/Content/Characters/Mannequins/Anims/Unarmed/Jog/MF_Unarmed_Jog_Left.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
UE56_Template/Content/Characters/Mannequins/Anims/Unarmed/Jog/MF_Unarmed_Jog_Right.uasset
(Stored with Git LFS)
Normal file
BIN
UE56_Template/Content/Characters/Mannequins/Anims/Unarmed/Jog/MF_Unarmed_Jog_Right.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
UE56_Template/Content/Characters/Mannequins/Anims/Unarmed/Jump/MM_Dash.uasset
(Stored with Git LFS)
Normal file
BIN
UE56_Template/Content/Characters/Mannequins/Anims/Unarmed/Jump/MM_Dash.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
UE56_Template/Content/Characters/Mannequins/Anims/Unarmed/Jump/MM_Fall_Loop.uasset
(Stored with Git LFS)
Normal file
BIN
UE56_Template/Content/Characters/Mannequins/Anims/Unarmed/Jump/MM_Fall_Loop.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
UE56_Template/Content/Characters/Mannequins/Anims/Unarmed/Jump/MM_Jump.uasset
(Stored with Git LFS)
Normal file
BIN
UE56_Template/Content/Characters/Mannequins/Anims/Unarmed/Jump/MM_Jump.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
UE56_Template/Content/Characters/Mannequins/Anims/Unarmed/Jump/MM_Land.uasset
(Stored with Git LFS)
Normal file
BIN
UE56_Template/Content/Characters/Mannequins/Anims/Unarmed/Jump/MM_Land.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
UE56_Template/Content/Characters/Mannequins/Anims/Unarmed/Jump/MM_WallJump.uasset
(Stored with Git LFS)
Normal file
BIN
UE56_Template/Content/Characters/Mannequins/Anims/Unarmed/Jump/MM_WallJump.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
UE56_Template/Content/Characters/Mannequins/Anims/Unarmed/MM_Idle.uasset
(Stored with Git LFS)
Normal file
BIN
UE56_Template/Content/Characters/Mannequins/Anims/Unarmed/MM_Idle.uasset
(Stored with Git LFS)
Normal file
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BIN
UE56_Template/Content/Characters/Mannequins/Anims/Unarmed/Walk/MF_Unarmed_Walk_Bwd.uasset
(Stored with Git LFS)
Normal file
BIN
UE56_Template/Content/Characters/Mannequins/Anims/Unarmed/Walk/MF_Unarmed_Walk_Bwd.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
UE56_Template/Content/Characters/Mannequins/Anims/Unarmed/Walk/MF_Unarmed_Walk_Fwd.uasset
(Stored with Git LFS)
Normal file
BIN
UE56_Template/Content/Characters/Mannequins/Anims/Unarmed/Walk/MF_Unarmed_Walk_Fwd.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
UE56_Template/Content/Characters/Mannequins/Anims/Unarmed/Walk/MF_Unarmed_Walk_Left.uasset
(Stored with Git LFS)
Normal file
BIN
UE56_Template/Content/Characters/Mannequins/Anims/Unarmed/Walk/MF_Unarmed_Walk_Left.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
UE56_Template/Content/Characters/Mannequins/Anims/Unarmed/Walk/MF_Unarmed_Walk_Right.uasset
(Stored with Git LFS)
Normal file
BIN
UE56_Template/Content/Characters/Mannequins/Anims/Unarmed/Walk/MF_Unarmed_Walk_Right.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
UE56_Template/Content/Characters/Mannequins/Materials/M_Mannequin.uasset
(Stored with Git LFS)
Normal file
BIN
UE56_Template/Content/Characters/Mannequins/Materials/M_Mannequin.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
UE56_Template/Content/Characters/Mannequins/Materials/Manny/MI_Manny_01_New.uasset
(Stored with Git LFS)
Normal file
BIN
UE56_Template/Content/Characters/Mannequins/Materials/Manny/MI_Manny_01_New.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
UE56_Template/Content/Characters/Mannequins/Materials/Manny/MI_Manny_02_New.uasset
(Stored with Git LFS)
Normal file
BIN
UE56_Template/Content/Characters/Mannequins/Materials/Manny/MI_Manny_02_New.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
UE56_Template/Content/Characters/Mannequins/Materials/Quinn/MI_Quinn_01.uasset
(Stored with Git LFS)
Normal file
BIN
UE56_Template/Content/Characters/Mannequins/Materials/Quinn/MI_Quinn_01.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
UE56_Template/Content/Characters/Mannequins/Materials/Quinn/MI_Quinn_02.uasset
(Stored with Git LFS)
Normal file
BIN
UE56_Template/Content/Characters/Mannequins/Materials/Quinn/MI_Quinn_02.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
UE56_Template/Content/Characters/Mannequins/Meshes/SKM_Manny_Simple.uasset
(Stored with Git LFS)
Normal file
BIN
UE56_Template/Content/Characters/Mannequins/Meshes/SKM_Manny_Simple.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
UE56_Template/Content/Characters/Mannequins/Meshes/SKM_Quinn_Simple.uasset
(Stored with Git LFS)
Normal file
BIN
UE56_Template/Content/Characters/Mannequins/Meshes/SKM_Quinn_Simple.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
UE56_Template/Content/Characters/Mannequins/Meshes/SK_Mannequin.uasset
(Stored with Git LFS)
Normal file
BIN
UE56_Template/Content/Characters/Mannequins/Meshes/SK_Mannequin.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
UE56_Template/Content/Characters/Mannequins/Rigs/CR_Mannequin_Body.uasset
(Stored with Git LFS)
Normal file
BIN
UE56_Template/Content/Characters/Mannequins/Rigs/CR_Mannequin_Body.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
UE56_Template/Content/Characters/Mannequins/Rigs/CR_Mannequin_FootIK.uasset
(Stored with Git LFS)
Normal file
BIN
UE56_Template/Content/Characters/Mannequins/Rigs/CR_Mannequin_FootIK.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
UE56_Template/Content/Characters/Mannequins/Rigs/CR_Mannequin_Procedural.uasset
(Stored with Git LFS)
Normal file
BIN
UE56_Template/Content/Characters/Mannequins/Rigs/CR_Mannequin_Procedural.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
UE56_Template/Content/Characters/Mannequins/Rigs/PA_Mannequin.uasset
(Stored with Git LFS)
Normal file
BIN
UE56_Template/Content/Characters/Mannequins/Rigs/PA_Mannequin.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
UE56_Template/Content/Characters/Mannequins/Textures/Manny/T_Manny_01_BN.uasset
(Stored with Git LFS)
Normal file
BIN
UE56_Template/Content/Characters/Mannequins/Textures/Manny/T_Manny_01_BN.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
UE56_Template/Content/Characters/Mannequins/Textures/Manny/T_Manny_01_D.uasset
(Stored with Git LFS)
Normal file
BIN
UE56_Template/Content/Characters/Mannequins/Textures/Manny/T_Manny_01_D.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
UE56_Template/Content/Characters/Mannequins/Textures/Manny/T_Manny_01_MRA.uasset
(Stored with Git LFS)
Normal file
BIN
UE56_Template/Content/Characters/Mannequins/Textures/Manny/T_Manny_01_MRA.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
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Reference in New Issue
Block a user