#include int main() { //image dimensions int image_width = 256; int image_height = 256; //Rendering std::cout << "P3\n" << image_width << ' ' << image_height << "\n255\n"; //loops through height and width of screen and assigns color to each pixel for (int j = 0; j < image_height; j++) { for (int i = 0; i < image_width; i++) { auto r = double(i) / (image_width-1); auto g = double(j) / (image_height-1); auto b = 0.0; int ir = int(255.999 * r); int ig = int(255.999 * g); int ib = int(255.999 * b); std::cout << ir << ' ' << ig << ' ' << ib << '\n'; } } }